Pokemon Crystal Maeson Item List

Pokemon Crystal Maeson Item List

Pokemon Crystal Maeson Cover


Language: English

Author: Maeson

Source: http://www.romhacking.net/hacks/5706/

Note: Search inside the Page by pressing ctrl+f or use the "Find" option on your browser to look for a specific Item.



Beware: Some of the effects and prices of the Items on this list will be different if
you're playing with Items in Battle. Some will be unavailable too. 


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Restorative Items. In order: Potions, Drinks/Food, Herbs, Berries and PP-Restoring Items.

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Potion                  200         Restores  30 HP.
Super Potion           350         Restores  60 HP.
Hyper Potion          1500 Restores 250 HP.
Max   Potion          2000 Restores HP to the Max.
Full Restore         3500 Restores HP to the Max, and heals any Status bar Faint.
Sacred Ash         4000        Restores HP & PP to your Pokémon team, and heals any Status bar Faint.
Team Kit         ----         Restores HP & PP to your Pokémon team, heals any status and revives too. Sold in packs of 3.
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Fresh Water 250      Restores  50 HP. Gotten from dispensers.
Lemonade 350       Restores  80 HP. Gotten from dispensers.
Rage Candy Bar       600       Restores 100 HP. Gotten in Mahogany.
MooMoo Milk        800        Restores 150 HP. Gotten from MooMoo Farm once you cure Miltank.
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Energy Powder 400    Restores  80 HP. Lowers Happiness a bit, though.
Energy Root 600     Restores 250 HP. Lowers Happiness a bit, though  
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Berry                  200         Restores  20 HP. Held Item. Gotten from trees.
Gold  Berry            600         Restores  40 HP. Held Item. Gotten from trees.
Berry Juice            3000 Restores 120 HP. Held Item. Must be produced by a Shuckle with a Berry equipped.
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Soda Pop         800         Restore   5 PP from one move. Gotten from dispensers.
Power Juice 2500 Restore   5 PP from one move. Gotten from specific shops. Held Item.
Ether 1600 Restore  10 PP from one move. 
Max Ether 5000 Restore All PP from one move. 
Elixer 3500 Restore  10 PP from all moves the Pokémon knows. 
Max Elixer 5000 Restore All PP from all moves the Pokémon knows.
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Status-Healing Items. First normal items, then berries.

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Antidote         100 Heals Poison.
ParlayzHeal 100 Heals Paralysis.
Burn   Heal 100 Heals Burn.
Ice    Heal 100 Heals Freezing.
Awakening 100 Heals Sleep.
Full Heal         300 Heals any Status bar Faint.
Heal Powder 200 Heals any Status bar Faint. Lowers Happiness a bit, though.
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Detox Berry 300         Heals Poison.               Held Item. Gotten from trees. 
Relax Berry 300 Heals Paralysis.            Held Item. Gotten from trees. 
ChillyBerry 300 Heals Burn.                 Held Item. Gotten from trees. 
Balmy Berry 300 Heals Freezing.             Held Item. Gotten from trees. 
AwakeBerry 300 Heals Sleep.                Held Item. Gotten from trees. 
Clear Berry 300 Heals Confusion.            Held Item. Gotten from trees. 
Herb Cookie 2000 Heals any Status bar Faint. Held Item. Gotten from trees. 
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Reviving Items.

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Revive 1500 Heals a Fainted Pokémon with 50% of its health.
Max Revive 4000 Heals a Fainted Pokémon with all of its health.
Revival Herb         2000 Heals a Fainted Pokémon with all of its health. Lowers Happiness a bit, though.
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Stat-Increasing Items. First normal items, then Fruits.

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HP Up 2000 Raises HP        Exp by 10.240 & Happiness.
Protein 2000 Raises Attack    Exp by 10.240 & Happiness.
Iron         2000 Raises Defefense Exp by 10.240 & Happiness.
Carbos 2000 Raises Speed     Exp by 10.240 & Happiness.
Calcium 2000 Raises Sp.At/Def Exp by 10.240 & Happiness.
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PLEASE READ THE VITAMIN AND FRUIT SECTION IN THE MAIN README FOR INFORMATION ON THIS!
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Salty Fruit 8000 Raises HP        Exp by 20.480 & Hapiness. Gotten from trees.
Juicy Fruit 8000 Raises Attack    Exp by 20.480 & Hapiness. Gotten from trees. 
Beefy Fruit 8000 Raises Defense   Exp by 20.480 & Hapiness. Gotten from trees.
Gutsy Fruit 8000 Raises Speed     Exp by 20.480 & Hapiness. Gotten from trees. 
Tasty Fruit 8000 Raises Sp.At/Def Exp by 20.480 & Hapiness. Gotten from trees.
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PP Up 8000 Raises PP from one move.
Rare Candy 4800 Raises 1 Level to a Pokémon.
Level 10 Candy ---- Changes the Level of a Pokémon to 10, no matter its original Level. 
Level 30 Candy  ---- Changes the Level of a Pokémon to 30, no matter its original Level.
Level 50 Candy  ---- Changes the Level of a Pokémon to 50, no matter its original Level.
Level 80 Candy  ---- Changes the Level of a Pokémon to 80, no matter its original Level.
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Pokeball

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Poké   Ball 150    Basic capture device. Has no special properties.
Super  Ball          300    Increases the catch rate by x1.5, making it 50% better than a Poké Ball.  
Ultra  Ball         500    Increases the catch rate by x2, making it twice as effective than a Poké Ball.
Master Ball               --        Ball that never fails.
Red    Ball         1500    Increases the catch rate by x3 when catching Fire,     Fighting, or Ground  Pokémon.
Blue   Ball 1500    Increases the catch rate by x3 when catching Water,    Dragon or Ice     Pokémon.
Green  Ball 1500    Increases the catch rate by x3 when catching Grass,    Bug or Flying  Pokémon.
Yellow Ball 1500    Increases the catch rate by x3 when catching Electric, Flying   or Beast   Pokémon.
Pink   Ball 1500    Increases the catch rate by x3 when catching Fairy,    Poison, or Psychic Pokémon.
White  Ball 1500 Increases the catch rate by x3 when catching Steel,    Beast, or Ice     Pokémon.
Black  Ball 1500 Increases the catch rate by x3 when catching Rock,     Ghost, or Dark    Pokémon.
Park   Ball   --    Given only for Bug Catching Contest. As effective as a Great Ball.
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Apricorns - These are now stored on the Balls Pocket (Don't worry, there's space for both Balls and Apricorns).

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Apric. White 500 Used to make White  Balls.
Apric. Black 500 Used to make Black  Balls.
Apric. Red 500 Used to make Red    Balls.
Apric. Blue 500 Used to make Blue   Balls.
Apric. Yellow 500    Used to make Yellow Balls.
Apric. Pink 500    Used to make Pink   Balls.
Apric. Green 500 Used to make Green  Balls.
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Out of Battle Items.

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Escape Rope 500 Lets you go back to the entrance of a Cave, and some other indoor places.
Repel 300 Prevents encounters with PKMN with a Level lower than yours. 100 Steps.
Super Repel 500 Prevents encounters with PKMN with a Level lower than yours. 200 Steps.
Max   Repel 700 Prevents encounters with PKMN with a Level lower than yours. 250 Steps.
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Evolutionary Stones

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Moon   Stone 2000 Evolutionary Stone.
Fire   Stone 2000 Evolutionary Stone.
Water  Stone 2000 Evolutionary Stone.
ThunderStone 2000 Evolutionary Stone.
Leaf   Stone 2000 Evolutionary Stone.
Sun    Stone 2000 Evolutionary Stone. You can see who evolves with which on the Pokémon TXT file.
Ever   Stone 2000 Makes a Pokémon unable to evolve if it holds it.
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Held Items. Non-consumable.

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Wild    Bow 4000 Increases damage done by 20% with Beast   moves.
Miracle Seed         4000 Increases damage done by 20% with Grass   moves.
Charcoal         4000 Increases damage done by 20% with Fire    moves. 
Mystic  Water         4000 Increases damage done by 20% with Water   moves.
Magnet 4000 Increases damage done by 20% with Elec.   moves.
Silver  Powder 4000 Increases damage done by 20% with Bug     moves.
Sharp   Beak         4000 Increases damage done by 20% with Flying  moves.
Soft    Sand         4000 Increases damage done by 20% with Ground  moves.
Hard    Stone         4000 Increases damage done by 20% with Rock    moves.
Black   Belt         4000 Increases damage done by 20% with Fight   moves.
Twisted Spoon 4000 Increases damage done by 20% with Psychic moves.
BlackGlasses         4000 Increases damage done by 20% with Dark    moves.
Spell   Tag 4000 Increases damage done by 20% with Ghost   moves.
Metal   Coat         4000 Increases damage done by 20% with Steel   moves.
NeverMeltIce         4000 Increases damage done by 20% with Ice     moves.
Dragon  Fang         4000 Increases damage done by 20% with Dragon  moves.
Poison  Barb         4000 Increases damage done by 20% with Poison  moves.
Polkadot Bow         4000 Increases damage done by 20% with Fairy   moves.
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Leftovers         6000 Restores 1/16 of your total HP at the end of each turn.
King's Rock 5000 Makes your attacks have 15% chance of Flinching.
Quick Claw 5000 Gives you 23% Chance of attacking first, with a chance each turn.
Scope Lens 6000 Increases Critical hit Ratio.
BrightPowder          5000    Lowers the foe's Accuracy.
Focus Band 7000 15% Chance of not fainting if a move would leave you with 0 HP.
Lucky Punch 3500 Increases Critical Hit Ratio of Chansey.
Stick 3500 Increases Critical Hit Ratio of Farfetch'd.
Thick Club 8000 Doubles Cubone's Attack. Yes, only Cubone.
Light Ball 8000 Doubles Pikachu's Special Attack.
Metal Powder         2500 Raises Ditto's Defense.
Exp. Share 3000 A Pokémon equipped with this gets half of the Experience gained.
Lucky Egg 5000 Increases the amount of Experience gained.
Amulet Coin 9950 Increases the amount of Money gained.
Smoke Ball 1500 100% Rate of Fleeing a wild battle.
Cleanse Tag 3000 Lowers the encounter rate if equipped to your first Pokémon.
Team Scarf 7000 Increases the Catch Rate if your active Pokémon holds it in wild battles.
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Held Items. Consumable (Healing Held Items not accounted here).

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Attack   Leaf         2000 When it, the holder will eat it, and increase its Attack   one Level.
Defense  Leaf         1500 When it, the holder will eat it, and increase its Defense  one Level.
Sp. Atk  Leaf         2000 When it, the holder will eat it, and increase its Sp. Atk  one Level.
Sp. Def  Leaf         1500 When it, the holder will eat it, and increase its Sp. Def  one Level.
Speed    Leaf         2500 When it, the holder will eat it, and increase its Speed    one Level.
Evasion  Leaf         2000 When it, the holder will eat it, and increase its Evasion  one Level.
Accuracy Leaf 2500 When it, the holder will eat it, and increase its Accuracy one Level.
Berserk Gene         5000 Increases Attack six Levels (MAX), but also confuses the holder.
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Brick Piece 1600 Valuable item, sell it for profit.
Dragon Scale         3000 Valuable item, sell it for profit.
Silver Leaf 2000 Valuable item, sell it for profit.
Golden Leaf 4000 Valuable item, sell it for profit.
Tiny Shroom 2000 Valuable item, sell it for profit.
Big  Shroom 6000 Valuable item, sell it for profit.
Pearl 4000 Valuable item, sell it for profit.
Big Pearl         7500 Valuable item, sell it for profit.
Stardust         2500 Valuable item, sell it for profit.
Star Piece 9800 Valuable item, sell it for profit.
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Mail A multiplayer sort of item.

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Flower  Mail   50 Letter on which you can write a message.
Surf    Mail   50 Letter on which you can write a message.
LiteBlueMail   50 Letter on which you can write a message.
PortraitMail   50 Letter on which you can write a message.
Lovely  Mail   50 Letter on which you can write a message.
Eon     Mail   50 Letter on which write a message. Some wild Pokémon may have it with themselves.
Mirage  Mail   50 Letter on which you can write a message.
Morth   Mail   50 Letter on which you can write a message.
Bluesky Mail   50 Letter on which you can write a message.
Music   Mail   50 Letter on which you can write a message.
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Battle Items. Because this hack disables most of them, this list is short. Very short.
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Poké  Doll 1000 100% Rate of Fleeing a wild battle.
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 TM AND HM LIST

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TMS Name     Pow  Acc PP  Cat  Type     Description Location
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TM01         Dynamic Punch       100   80  5  Phy  Fight    30% Chance of Confusion. Cianwood Gym
TM02         Headbutt         70  100 15  Phy  Normal   30% Chance of Flinching. Ilex Forest
TM03         Curse --  100 ??  Sta  ???      If ghost Curse effect.If not, +ATK/DEF-SPE. Celadon Mansion Night
TM04         Vital Throw 95  100 15  Spe  Fight    10% Chance of lowering Sp. Def. Route 35
TM05         Scare --  100 20  Sta  Normal   Forces the foe to switch out or flee.         Route 32
TM06         Toxic --   85 10  Sta  Poison   Can cause Deep Poison. Goldenrod City Underground
TM07         Melting Web 90   90 20  Spe  Bug    20% Chance of Burning. Route 45
TM08         Rock Smash 70   90 20  Phy  Fight    35% Chance of lowering DEF. Route 36
TM09         Mind Arrows 95  100 10  Phy  Psychic  10% Chance of Confusion. Ruins of Alpha
TM10         Hidden Power         70  100 15  Spe  ???      Type based on Determinant Values Lake Of Rage
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TMS Name         Pow  Acc PP  Cat  Type     Description Location
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TM11         Sunny Day --   90  5  Sta  Fire     Makes the battlefield Sunny (+Fire Moves). Route 42
TM12         Numb Petal 95  100 15  Phy  Grass    10% Chance of lowering Evasion. Route 34 Gate
TM13         Dizzy Punch 85   90 10  Phy  Fairy    20% Chance of Confusion. Route 39
TM14         Ice Beam 95  100 15  Spe  Ice      10% Chance of Freezing Goldenrod Game Corner   
TM15         Hyper Beam      150  100  5  Spe  Normal   Next turn takes a rest. Celadon   Game Corner   
TM16                Icy Wind 70   85 20  Spe  Ice      30% Chance of lowering SPEED. Mahogany Gym            
TM17         Protect --  100 10  Sta  Normal   Stops an enemy move. Can fail if repeated. Olivine Lighthouse
TM18         Rain Dance --   90  5  Sta  Water    Makes the battlefield Rainy (+Water Moves).         Slowpoke Well
TM19         Giga Drain 75  100 10  Spe  Grass    Recovers half of the HP on damaged. Celadon Gym
TM20         Draco Slash      95   90 15  Phy  Dragon   15% Chance of lowering ATK. Burned Tower
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TMS Name         Pow  Acc PP  Cat  Type     Description Location
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TM21 Dark Aura        95  100 15  Spe  Dark    10% chance of lowering SDEF. Goldenrod Mart, Unhappy PKMN
TM22 Solar Beam      130  100 10  Spe  Grass    First turn charges, second one attacks. Route 27
TM23 Iron Clash      100   90 15  Phy  Steel    10% Chance of lowering DEF. Olivine Gym
TM24 DragonBreath     95  100 15  Spe  Dragon   10% Chance of Paralyze. Blackthorn Gym
TM25 Thunderbolt      95  100 15  Spe  Elect.   10% Chance of Paralysis. Goldenrod Game Corner
TM26 Earthquake       95  100 10  Phy  Ground   10% Chance of lowering Speed. Victory Road
TM27 Wild Beam 90   95 15  Spe  Beast    15% Chance of lowering Attack. Goldenrod Mart, Happy PKMN *See notes
TM28 Dig 80  100 15  Phy  Ground   First tun digs, second attacks. National Park
TM29 Psychic 95  100 15  Spe  Psychic  10% Chance of lowering SP.DEF. Slowpoke Well
TM30 Shadow Ball 95  100 15  Spe  Ghost    10% Chance of lowering SP.DEF. Ecruteak Gym
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TMS Name         Pow  Acc PP  Cat  Type     Description Location
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TM31 Mud Slap 50  100 10  Spe  Ground   25% Chance of lowering Accuracy. Violet Gym
TM32 Crunch 95  100 15  Phy  Dark     10% Chance of lowering DEF. Celadon Game Corner
TM33 Ice Punch 95  100 15  Phy  Ice      10% Chance of Freezing. Team Rocket Base
TM34 Bug Bite 80   90 20  Phy  Bug      Restores half the damage done. Olivine Lighthouse
TM35 Sleep Talk --   -- 10  Sta  Normal   You will use other of your moves if sleeping.Goldenrod Mart Bsmnt
TM36 Sludge Bomb 90   95 15  Spe  Poison   20% Chance of Poison. Route 43
TM37 Sandstorm --   90  5  Sta  Ground   Creates a sandstorm that last 5 turns.       Tohjo Falls
TM38 Flamethrower 95  100 15  Spe  Fire     10% Chance of Burning. Goldenrod Game Corner
TM39 Iron Bomb 95   95 15  Spe  Steel    10% Chance of raising DEF.         Union Cave 1BF
TM40 Earth Crash 95  100 15  Spe  Ground   Removes Spikes and Leech Seed from the field.Mt. Mortar
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TMS Name         Pow  Acc PP  Cat  Type     Description Location
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TM41 Bolt Strike      95  100 15  Phy  Elect.   10% Chance of Paralyzing. Team Rocket Base
TM42 Dream Eater     100  100 15  Spe  Psychic  Steals health from foe if asleep. Viridian City
TM43 Reverb     95  100 15  Spe  Fairy    10% Chance of Confusion. Lake Of Rage
TM44 Rest --  100 10  Sta  Normal   Causes Sleep to itself, healing HP to full. Ice Path
TM45 Attract --  100 15  Sta  Normal   Causes Infatuation to a foe of opposite sex. Goldenrod Gym
TM46 Thief 70  100 15  Phy, Dark     Can Steal Items from Wild Pokémon. Team Rocket HQ
TM47 Rock Slide 95   90 10  Phy  Rock     20% Chance of Flinching. Mount Mortar
TM48 Fire Strike 95  100 15  Phy  Fire     10% Chance of Burning. Team Rocket Base
TM49 Fury Cutter      10   95 20  Phy  Bug    Repeated use raises power (10-20-40-80-160). Azalea Gym
TM50 Night Slash 95  100 20  Phy  Ghost    10% Chance of Flinching. Route 31, Randy's Mail
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TMS Name         Pow  Acc PP  Cat  Type     Description Location
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TM51 Hyper Fang 90   90 15  Spe  Beast    15% Chance of Flinching. Mount Mortar
TM52 Petal Dance 95  100 15  Spe  Grass    10% Chance of lowering Speed. Ilex Forest
TM53    Razor Wind  95  100 15  Spe  Flying   15% Chance of Flinching Victory Road
TM54    Poison Fang 90   95 15  Phy  Poison   20% Chance of Poison. Lake of Rage
TM55 Rock Launch 95   90 15  Spe  Rock     15% Chance of raising own DEF. Whirl Island
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HMS Name         Pow  Acc PP  Cat  Type     Description Location
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HM01 Cut 70  100 15  Phy  Normal   High Critical Ratio. Ilex Forest
HM02    Fly         115   90 10  Phy  Flying   Produces Recoil Damage. Cianwood City
HM03 Surf 95  100 15  Spe  Water    10% Chance of lowering Speed. Ecruteak Dance Hall
HM04 Strength 95  100 15  Phy  Fight.   10% Chance of Flinching. Olivine Restaurant
HM05 Flash 60   95 20  Spe  Normal   25% Chance of lowering Accuracy. Sprout Tower
HM06 Waterfall 95  100 15  Phy  Water    10% Chance of causing Confusion. Ice Path
HM07 Whirlpool 40   80 10  Spe  Water    Traps the foe for 2/5 turns & damages it.
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1.1 Note compared to 1.0:
Wild Beam  replaces Return as TM, but it can still be taught by a Tutor Move in the Battle Tower.
Hyper Fang replaces Enerbeam as a TM, but it can still be taught by a Tutor Move in the Battle Tower.
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Wild Pokémon items

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These are SOME of the items you can find being carried by Wild Pokémon:


Gold Berry  - Aipom, Exeggcute
Detox Berry -  Weedle, Ekans, Koffing
Relax Berry - Elekid, Ariados, Pichu
ChillyBerry - Magby, Vulpix, Growlithe
Balmy Berry - Natu, Meowth, Swinub
AwakeBerry  - Poliwag, Doduo, Igglybuff
Clear Berry - Venonat, Drowzee, Psyduck

Red    Apricorn - Ledyba, Spearow, Mankey
Green  Apricorn - Caterpie, Oddish, Sunkern
Yellow Apricorn - Bellsprout, Mareep, Sandshrew 
Blue   Apricorn - Wooper, Marill, Nidoran F
Pink   Apricorn - Cleffa, Hoppip, Nidoran M
Black  Apricorn - Geodude, Houndour, Hoothoot, 
White  Apricorn - Sentret, Rattata, Pidgey


      In Johto In Kanto
Salty Fruit - Miltank, Magneton Tangrowth,
Juicy Fruit - Weepinbell, Girafarig, Machamp,
Beefy Fruit - Graveler, Weezing Golem,
Tasty Fruit - Flaaffy, Jynx Sunflora, 
Gutsy Fruit - Pidgeotto, Persian Dugtrio, Crobat


There are more out there, just check your caught Pokémon, and remember that
Thief and Peck are moves capable of getting items from Wild Pokémon!